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- #HOW MANY ACTS ARE IN DIABLO 3 REAPER OF SOULS PATCH#
- #HOW MANY ACTS ARE IN DIABLO 3 REAPER OF SOULS FULL#
Before the expansion, progression was a linear track of the same quests and locations over and over, just with tougher monsters. Instead of functionally changing abilities (as in the Witch doctor), the Crusader’s runes tend to only modify damage types and add debuffs.Īnyone that’s put a lot of time into Diablo 3 knows how much of a grind it can be to push through Act 2 for the 6th time. My only gripe with the Crusader is that, especially towards the higher levels, ability-rune unlocks start to get a little lazy. Also returning are fan-favorite abilities such as Blessed Hammer from Diablo 2’s Paladin class. The ability to wield 2-handed weapons in one hand and a shield in the other makes the Crusader a force to be feared. While the ability to tank was certainly a major goal in designing the Crusader, that’s not all they’re good for. You have an ability dedicated to provoking enemies, and receive all kinds of bonuses for using a shield. Sure, Barbarians have always had a rune for taunting enemies, but Crusaders are the first class that truly feels designed with tanking in mind.
#HOW MANY ACTS ARE IN DIABLO 3 REAPER OF SOULS FULL#
The dungeons become less about telling stories and return to the usual crutch of acting as little pockets full of things to kill.īut what good is a new act without a new class to play it with? The Crusader serves to balance out the class roster, and more concretely defines a formerly muddy role in the game: the tank. The problemwith the new “Battlefield” and “Pandemonium Fortress” areas is that, while Westmarch is full of story-driven dungeons, interesting characters, creative battles, and lots of little things that break up the monotony of grinding, the rest of the act lacks the same level of care and complexity. I mentioned that the parts of Act V beyond Westmarch aren’t as interesting, but they’re not quite bad. It could be better, but it could also be a lot worse. Instead, Malthael and his minions are fairly mundane, but at least there’s less room for disappointment. While I didn’t find the story of any part of Diablo 3 particularly impressive, Reaper of Souls doesn’t suffer from the same problem of introducing high-potential characters like Belial and Azmodan and not doing anything with them.
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The whole act has the same depth of atmosphere that made the first segment of Act I my favorite part of the game (until now). The new environments look gorgeous, with a massively overhauled lighting system and awesome new models. It really does feel like Diablo is Blizzard’s way of getting their fix of gratuitous gore, violence and themes which aren’t appropriate for Warcraft’s more kid-friendly franchise.Īct V’s other locales are not quite as interesting, but never quite reach the drudgery of the slower parts of Act II and III of the core game. You’ll frequently walk paths littered with dismembered human corpses as you fight back the demons and undead that are in the process of brutally massacring the local populace. Westmarch is a very gothic looking city filled with gruesome environments and encounters. You begin the new act in Westmarch in the midst of a siege by Malthael’s forces. Of all of the acts, Act V has the best atmosphere, the most interesting enemies to fight, the most challenging boss mechanics, and the best flow.
#HOW MANY ACTS ARE IN DIABLO 3 REAPER OF SOULS PATCH#
Diablo 3,at its core, is still that game you played in May of 2012, but with a better loot system, less lag, and a less-ridiculous progression system.Įxcluding patch 2.0’s the main additions in the Reaper of Souls expansion are as follows: Act V, the Crusader class, Adventure Mode, Enchanting and Transmogrification, a level cap of 70, the ability to raise your followers to level 12 (and access to the items that come with that), and the various new monsters and quests of Act V.įor many, the main attraction of Reaper of Souls is the new act centered on the “Lord of Death,” Malthael. The two games are still fundamentally different on many levels, such as the fact that you have to remain connected to Blizzard’s servers to even play D3. Just because most of the major issues have been resolved doesn't make Diablo 3 the game that Diablo 2 was. Diablo 3’s Reaper of Souls expansion, as well as the 2.0 patch that was released just ahead of the expansion, fixed many, maybe even the majority of the problems that with Diablo 3. While Diablo 3 was mechanically a well-made game, it was plagued by a lot of serious problems, some of which still haunt the game to this day. Diablo 3 launched in May of 2012 to almost immediate controversy.